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Post  decino Sat Aug 07, 2010 1:15 pm

If you have something to say about the recent changes, feel free to post your feedback here so you can help improving the game.

Changelog link:
https://newvortex.forumotion.com/changes-tweaks-and-suggestions-f2/changelog-t5.htm
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Post  Grape Sat Aug 07, 2010 4:59 pm

I thought we wanted to make haste into a castable spell. It's way too powerful as it is right now.
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Post  Grape Sat Aug 07, 2010 5:04 pm

Why cap it at 35? I think 30 would be better. 35 is 10 more abil pts than 30, meaning 2 more maxed general abils.
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Post  decino Sat Aug 07, 2010 5:42 pm

You must at least have like 12 haste to have 50% fire rate. Level 9, 10 and 11 are all 33%. The level 35 max cap was just something temporary, I'll change that.
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Post  Grape Sat Aug 07, 2010 7:29 pm

decino wrote:You must at least have like 12 haste to have 50% fire rate. Level 9, 10 and 11 are all 33%. The level 35 max cap was just something temporary, I'll change that.

Fine. I'll have to see how it goes. Rolling Eyes
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Post  decino Sat Aug 07, 2010 7:58 pm

It's always been like that on shaman. The talent just added extra haste which made the haste level go over 12.
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Post  Grape Tue Aug 31, 2010 3:53 pm

When a polt morphs, it releases a big bfg explosion effect. This effect is really annoying and lags the server. It's not needed.

Flyer regen seems to be incredibly fast. It can pretty much heal to full health in 5 seconds or so. Was this intended or has it always been this way? I've never played a polt so I don't know.
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Post  decino Wed Sep 01, 2010 3:28 am

People requested an effect for when you morph into a monster. I'll get rid of it when it really becomes a problem.

We never changed the flyer regen, it has always been like that.
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Post  apple Wed Sep 01, 2010 3:44 am

I've always liked flyer's design, it has shitty defense but makes up for it by recovering quickly from the damage he takes if it's not fatal. Even then, flyer can improve its defense with enough points invested by maxing vitality and using water/air totems and salvation.

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Post  Mmew Thu Sep 02, 2010 8:07 am

** Removed ammo regen's level 5 hard cap.
** Ammo regen now also regens if you're holding your attack key.
I think it was said somewhere else, but I'm not sure doing both of these together is a good idea. I'll have to play around to see if it's unbalanced or not.
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Post  decino Thu Sep 02, 2010 8:36 am

Might make it only regen a % if you're holding your attack key. Like 80% reduction or something? Haste might get a 2.5% damage reduction per level.
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