invasion--- spawn+deadbody=nogame
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invasion--- spawn+deadbody=nogame
when u just now spawn and monsters r near by and they do little damage and kill u on spawn without gibbing u the dead body blocks any spawners but when players r on it they get gibbed if someone spawns put the same spawn gib code into the dead bodies to fix this annoying shit
NIGHTMARE- Posts : 12
Points : 28
Reputation : 0
Join date : 2010-09-09
Re: invasion--- spawn+deadbody=nogame
Can we have players gib if someone spawns on the pad while they just stand there? People taking their sweet-ol' time to get off the pad is really annoying when defenses are down. Maybe too harsh, but it seems to happen quite often.
Obviously the pad's spawn rate would still be fixed, but it wouldn't be prevented by people on the pad too long, be it by accident or (gasp!) on purpose(the horror!).
Obviously the pad's spawn rate would still be fixed, but it wouldn't be prevented by people on the pad too long, be it by accident or (gasp!) on purpose(the horror!).
Mmew- Posts : 53
Points : 137
Reputation : 1
Join date : 2010-08-06
Re: invasion--- spawn+deadbody=nogame
no way I like griefing.
Kild- Posts : 64
Points : 99
Reputation : 1
Join date : 2010-08-06
Age : 31
Location : Toledo, Ohio
Re: invasion--- spawn+deadbody=nogame
Yeah, and I love being griefed by you , but maybe it could just teleport them to another random location in the base, like pvp spawning does. Simple and elegant, no?
For the record though, I'd rather gib them.
For the record though, I'd rather gib them.
Mmew- Posts : 53
Points : 137
Reputation : 1
Join date : 2010-08-06
Re: invasion--- spawn+deadbody=nogame
Then you would have gib wars where players would rack up playerkills by gibbing others and then respawning again and gibbing again.
Re: invasion--- spawn+deadbody=nogame
Grape wrote:Then you would have gib wars where players would rack up playerkills by gibbing others and then respawning again and gibbing again.
Mmew- Posts : 53
Points : 137
Reputation : 1
Join date : 2010-08-06
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