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Some bugs

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Some bugs Empty Some bugs

Post  Mmew Fri Aug 06, 2010 8:34 pm

forcewall detector crashes server
fury works on medic --> other things work on medic?
godmode doesn't work on tank morph --> other things don't work on tank morph?
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Post  decino Fri Aug 06, 2010 8:36 pm

Vamp works on medic (I think every morph should and get rid of insane regen.)
Tank can unmorph to get rid of plague (fixed by GHz yet?)
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Post  Kild Fri Aug 06, 2010 8:37 pm

Cocoon invuln
Vamp Medic
Deflect doesn't work with ghost

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Post  Mmew Fri Aug 06, 2010 8:45 pm

What about that handgrenade flyer bug. Infinite ammo or something?
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Post  Grape Fri Aug 06, 2010 8:45 pm

Berserkers hit 3 times in 1 swing, so they are doing 3x their expected damage.
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Post  Mmew Fri Aug 06, 2010 8:46 pm

Grape wrote:Berserkers hit 3 times in 1 swing, so they are doing 3x their expected damage.
I thought that was intentional. Punch mode right?
And has the projectile disappearance right after spawnprotect wears off been fixed in this version?

Brain locks onto immobile things out of attacking range, pretty pointless imo. Just disable unmovable things from the list of possible lockon targets maybe.
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Post  Kild Sat Aug 07, 2010 10:53 am

Grape wrote:Berserkers hit 3 times in 1 swing, so they are doing 3x their expected damage.

That's intended...

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